Thursday, April 30, 2015

Opinion: DLC Gamer Rage

Ok, I typically don't do this but I feel like it has to be said.

 WTF is up with DLC?

Allow me to explain. Earlier today Game Informer posted this article

 http://www.gameinformer.com/b/news/archive/2015/04/28/batman-arkham-knight-season-pass-to-include-more-story-villains-challenges-skins.aspx

To Sum up, if you want all the dlc for Arkham Knight it'll cost you $39.99. That is almost as much as the game itself costs. At what point did game companies decide it's better to release a game and charge for the rest of it later over making a complete game. Back in the day dlc actually meant something. After a game was released developers that wanted to make something more could offer just that, more. More story, more gear, more everything. Most of these were complete expansions upon the main game that really added value to them. Nowadays most dlc is on the disk at launch and needs you to pay to unlock them. It's like we're getting charged twice for what should be available right from the start.

I'm sure devs and publishers have their reasons for some dlc (not enough time before release, etc) but at what point do we stop and say enough is enough? What's worse is most don't even provide enough content to match the price. A lot of dlc in season passes usually involves character skins or extra maps that don't actually affect the gameplay or the story at all. It just feels like gamers as a whole have just come to expect we don't pay for the game, we pay for the first part of the game and then pay more if we want more.

 The other part which bothers me almost as much is when they release a "Game of the Year" edition, people who wait long enough can get the whole package without paying an extra cent. At what point did it become logical to punish those who support a game at launch by charging them almost double what late adapters get for nothing?

I'm sure it's a business model that won't change anytime soon, but boy do I wish it would.


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